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TEAM / MEL-MACALUSO

Mel Macaluso

Founder / Game Director

“Everyone loves emergent gameplay until it emerges from the enemy team.”

Mel founded VØID NULL and leads the development of Project GZ.

Mel Macaluso with his son

Before starting the studio, he led product engineering at Loci, a company specialising in 3D asset technology, later acquired by Epic Games. He also founded Hirex, a crypto game venture where he worked across game design, engineering and art direction.

He’s worked in software engineering, 3D technology and games. He’s especially interested in competitive games and what keeps players learning them.

He handles Project GZ’s game design and technical development, and is building the team to make it.

The studio is independently funded. Project GZ is in pre-production, and the first playable prototype is the next priority.

OFF-DUTY FILE

  • Competitive games, particularly the ones that make reasonable people behave unreasonably
  • Bodybuilding
  • Techno. The harder the better, although psy-trance, trance and j-core make nice lullabies when the mood is right.
  • Pokémon and Berserk
  • Raising the next Player One
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