Mel Macaluso
Founder / Game Director
Mel leads game design and technical development at VØID NULL. Previously, he led product engineering at Loci and founded Hirex.
Read profileIndependent game studio · Early pre-production
Competitive artillery for people who take ridiculous shots seriously. You get time to plan with your team, but your opponents get a chance to react when you finally pull the trigger.
We’re designing the combat and exploring the art direction. The first playable prototype comes next.
Get art and development notes as we share them.
CURRENT STAGE · DESIGN & VISUAL EXPLORATION
Follow developmentWe’re looking for an experienced concept artist to explore Project GZ’s visual direction and define a style a 3D team can build on.
Reserve an in-game cosmetic for Project GZ.
Complete the encounter and routing puzzle, then verify your email. No invitations required.
Reward conditional on Project GZ’s release. Appearance and redemption details will follow.
VØID NULL is a UK game studio founded by Mel Macaluso. We’re starting with Project GZ, a competitive team-based artillery game.
Founder / Game Director
Mel leads game design and technical development at VØID NULL. Previously, he led product engineering at Loci and founded Hirex.
Read profileContact the founder to discuss the studio, creative collaboration or publishing.
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